TY - BOOK AU - Vorderman,Carol AU - Steele,Craig AU - Quigley,Claire AU - McCafferty,Daniel AU - Goodfellow,Martin TI - Coding games in Python SN - 9781465473615 AV - QA76.73.P98 C627 2018 U1 - 005.13/3 23 PY - 2018/// CY - New York, New York PB - DK Publishing KW - Python (Computer program language) KW - Juvenile literature KW - Scripting languages (Computer science) KW - Video games KW - Programming KW - fast KW - Juvenile works KW - tlcgt N1 - "A step-by-step visualguide to creating your own Python games"--Cover; Includes index N2 - Presents an introduction to the Python programming language with illustrated steps for creating games, including puzzles, quizzes, and strategy games.-- ER -